fiftyone.core.threed.object_3d¶
Fiftyone 3D Object3D base class.
Classes:
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The base class for all 3D objects in the scene. |
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class
fiftyone.core.threed.object_3d.
Object3D
(name: str, visible=True, position: Optional[Union[fiftyone.core.threed.transformation.Vector3, List[float], Tuple[float], numpy.array]] = None, scale: Optional[Union[fiftyone.core.threed.transformation.Vector3, List[float], Tuple[float], numpy.array]] = None, quaternion: Optional[fiftyone.core.threed.transformation.Quaternion] = None)¶ Bases:
object
The base class for all 3D objects in the scene.
- Parameters
name – the name of the object
visible (True) – default visibility of the object in the scene
position (None) – the position of the object in object space
quaternion (None) – the quaternion of the object in object space
scale (None) – the scale of the object in object space
Attributes:
The unique ID of the object.
The position of the object in object space.
The rotation of the object in object space.
The quaternion of the object in object space.
The scale of the object in object space.
The local transform matrix of the object.
Methods:
add
(*objs)Add one or more objects as children of this one.
clear
()Remove all children from this object.
traverse
([include_self])Traverse the scene graph.
as_dict
()Converts the object to a dict.
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property
uuid
¶ The unique ID of the object.
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property
position
¶ The position of the object in object space.
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property
rotation
¶ The rotation of the object in object space.
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property
quaternion
¶ The quaternion of the object in object space.
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property
scale
¶ The scale of the object in object space.
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property
local_transform_matrix
¶ The local transform matrix of the object.
Setting this property also decomposes the matrix into its constituent position, quaternion, and scale components. However, decomposition of matrices with skew / shear components (non-uniform scaling) might have unexpected results.
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add
(*objs: fiftyone.core.threed.object_3d.Object3D) → None¶ Add one or more objects as children of this one.
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clear
() → None¶ Remove all children from this object.
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traverse
(include_self=True)¶ Traverse the scene graph.
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as_dict
()¶ Converts the object to a dict.